A recipe for disappointment.
The capacity for indie games to present new experiences never ceases to surprise us. The parameters by which a game can be considered a game are now so broad and eclectic that the hobby is in the enviable position of having at least one thing almost anyone can enjoy. Strangely enough, this has also given rise to a somewhat tribal sense of division in certain corners of the community, decrying the death of “core” games despite more of them existing than ever.
While it’s true that the respective audiences lead to a cross-pollination of mismatched elements in the more mainstream gaming space, it’s nice that things like Road to Guangdong can still come along and offer something completely out of step with any conflicting trends.
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