Review: Demon’s Souls (PS5) | Destructoid

It’s hard for me to imagine a better introduction to the PS5 than Demon’s Souls – or a more unlikely one. As I said in my review-in-progress, Bluepoint’s remake of a once-cult classic feels like a gift.
Tracing back the history of Demon’s Souls and thinking about the way From Software has snowballed over the past decade, it’s wild to think that a firing-on-all-cylinders remake from Bluepoint was greenlit and given the resources it needed to succeed as an early defining game for a new PlayStation console.
There are plenty of other worthy things calling my name – Spider-Man: Miles Morales, Astro’s Playroom, Bugsnax, and a few PS4 games I either want to revisit (like Sekiro) or start for the first time (like Days Gone) now that they’re better on PS5 – but every one of them will have to wait. At most, I’ll only dabble.
I’m calling it now: for the rest of the year, I’m going to be obsessed with Demon’s Souls. That seems like a safe bet. Once is never enough with this series, and the only reason I’m pumping the breaks on my New Game+ run is so that I can get this review written before I tumble further down the rabbit hole.

Read more…
Read More

Leave a Reply