Review: Kingdom Hearts: Melody Of Memory – A Marvelous Musical Trip Down Memory Lane | Nintendo Life

Simple and clean.

It’s hard to believe that the Kingdom Hearts franchise has been around for nearly twenty years. The odd pairing of Final Fantasy and several Disney franchises always sounded like an idea that just wouldn’t play out right, but the series has gone on to garner quite a sizable and passionate fanbase over its long run. With last year’s Kingdom Hearts III bringing the closest thing to a conclusion that the series has seen yet, Square thought it would be fitting to now release a sort of retrospective title to reflect on everything that’s built up this saga, and what’s a better way to do so than putting out a… (reads notes) rhythm game? Indeed, Kingdom Hearts: Melody of Memory is a bizarre title in an already bizarre series, but, like its stablemate Theatrhythm Final Fantasy, it proves itself to be a solid music-focused outing in its own right.

We’ll get one thing out of the way up front: yes, this game is canon. The Kingdom Hearts series has become a bit of a meme in recent years thanks to its increasingly incomprehensible plot that introduces clones, alternate realities, time travel, and plenty more confusing nonsense with each new entry, and this one is no different. That being said, the vast majority of Kingdom Hearts: Melody of Memory is centred around Kairi recapping everything that’s happened up to this point in the series.

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